Blood and Ice
Gauntlet of Tar
On command, 5/day, the gauntlet creates a fiery, oozing ball of hot black tar that the wearer can throw at a target for a ranged touch attack (range increment of 10 feet) that causes 1d6 points of fire damage and forces the target to make a Fortitude save (DC 15) or become sickened for 1 round. The exterior of the glove is always sticky, and grants the wearer a +5 competency bonus on climb checks.
This smoky, black leather glove exudes evil. Crafted from the stem of a Lava Flora, these gauntlets release a repulsive smell anywhere the wearer goes. This repugnant glove never fails to draw stares.